The Chronos-Ludo Manifesto

We declare war on the wastage of time.
We declare war on the game studios indulging the idea that more, is more.
We are repulsed by the production of mindless content undermining the intelligence of players.
We declare war on side quests and collectibles. On level-caps and unachievable achievements.
Our time, as players, is not a simple commodity to be squandered and spoiled.

We did not come here to be dragged through a mindless limbo of exp grinding, just to make you feel entitled to the 40£ you took from us in exchange for the glorified walking simulator you call a game.
We don’t want your DLC. We don’t want your custom skins. We don’t want your sequels.
We came here to play.

We represent a new generation grounding in respect and integrity to the player.
The games we make, contain nothing but a game.
We will tell stories. We will weep. We will tear our souls from the imprisonment of nostalgia.

Tomorrow, we begin building a new utopia in the midst of the burning ruins of soulless sequels and remakes.
We came here to play.
But now, instead, we build.

 

References:

Danchev, Alex (2011) 100 artists’ Manifestos: From the Futurists to the Stuckists. Penguin Classics. London, England.

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